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diacrit.c

/* Diacritics processing for a few character codes.
   Copyright (C) 1990, 1991, 1992, 1993, 2000 Free Software Foundation, Inc.
   Fran├žois Pinard <pinard@iro.umontreal.ca>, 1988.

   All this file is a temporary hack, waiting for locales in GNU.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; see the file COPYING.
   If not, write to the Free Software Foundation,
   51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */

#ifdef HAVE_CONFIG_H
# include <config.h>
#endif

#include "diacrit.h"

/* ISO 8859-1 Latin-1 code is used as the underlying character set.  If
   MSDOS is defined, IBM-PC's character set code is used instead.  */

/*--------------------------------------------------------------------.
| For each alphabetic character, returns what it would be without its |
| possible diacritic symbol.                                |
`--------------------------------------------------------------------*/

const char diacrit_base[256] =
{
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      'A',    'B',    'C',    'D',    'E',    'F',    'G',
  'H',    'I',    'J',    'K',    'L',    'M',    'N',    'O',
  'P',    'Q',    'R',    'S',    'T',    'U',    'V',    'W',
  'X',    'Y',    'Z',    0,      0,      0,      0,      0,
  0,      'a',    'b',    'c',    'd',    'e',    'f',    'g',
  'h',    'i',    'j',    'k',    'l',    'm',    'n',    'o',
  'p',    'q',    'r',    's',    't',    'u',    'v',    'w',
  'x',    'y',    'z',    0,      0,      0,      0,      0,

#ifdef __MSDOS__

  'C',    'u',    'e',    'a',    'a',    'a',    'a',    'c',
  'e',    'e',    'e',    'i',    'i',    'i',    'A',    'A',
  'E',    'e',    'E',    'o',    'o',    'o',    'u',    'u',
  'y',    'O',    'U',    0,      0,      0,      0,      0,
  'a',    'i',    'o',    'u',    'n',    'N',    0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,

#else

  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  'A',    'A',    'A',    'A',    'A',    'A',    'A',    'C',
  'E',    'E',    'E',    'E',    'I',    'I',    'I',    'I',
  0,      'N',    'O',    'O',    'O',    'O',    'O',    0,
  'O',    'U',    'U',    'U',    'U',    'Y',    0,      0,
  'a',    'a',    'a',    'a',    'a',    'a',    'a',    'c',
  'e',    'e',    'e',    'e',    'i',    'i',    'i',    'i',
  0,      'n',    'o',    'o',    'o',    'o',    'o',    0,
  'o',    'u',    'u',    'u',    'u',    'y',    0,      'y',

#endif
};

/*------------------------------------------------------------------------.
| For each alphabetic character, returns a code of what its diacritic is, |
| according to the following codes: 1 (eE) over aA for latin diphtongs; 2 |
| (') acute accent; 3 (`) grave accent; 4 (^) circumflex accent; 5 (")    |
| umlaut or diaraesis; 6 (~) tilda; 7 (,) cedilla; 8 (o) covering degree  |
| symbol; 9 (|) slashed character.                            |
`------------------------------------------------------------------------*/

const char diacrit_diac[256] =
{
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      4,      0,
  3,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      6,      0,

#ifdef __MSDOS__

  7,      5,      2,      4,      5,      3,      8,      7,
  4,      5,      3,      5,      4,      3,      5,      8,
  2,      1,      1,      4,      5,      3,      4,      3,
  5,      5,      5,      0,      0,      0,      0,      0,
  2,      2,      2,      2,      6,      6,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,

#else

  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  0,      0,      0,      0,      0,      0,      0,      0,
  3,      2,      4,      6,      5,      8,      1,      7,
  3,      2,      4,      5,      3,      2,      4,      5,
  0,      6,      3,      2,      4,      6,      5,      0,
  9,      3,      2,      4,      5,      2,      0,      0,
  3,      2,      4,      6,      5,      8,      1,      7,
  3,      2,      4,      5,      3,      2,      4,      5,
  0,      6,      3,      2,      4,      6,      5,      0,
  9,      3,      2,      4,      5,      2,      0,      0,

#endif
};

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